My social gathering of six was busy killing crabs in Valkurm Dunes, a traditional expertise social gathering like another, when the unthinkable occurred. One member of our social gathering, a Black Mage, was doing Black Mage issues — chain casting elemental spells and dealing harm — when he by chance pulled aggro. Usually, that is nothing main, however he in some way managed to tug the crab on the actual second earlier than the crab used his weaponskill. Now, crabs have a couple of weaponskills they will select from: on the weaker finish for instance, Bubble Curtain is a minor area-of-effect water assault that is not particuarly scary. They’ll additionally use a tankbuster weaponskill known as Scissor, nonetheless, and this crab determined to do exactly that on our Black Mage earlier than any member of the social gathering might reply. This tankbuster hit so arduous it diminished the Black Mage from 100% HP to lifeless within the blink of an eye fixed.
Commercial. Maintain scrolling for extra
This wasn’t simply any Black Mage, nonetheless — this was a “hardcore” character. Hardcore characters solely get one life earlier than their stats are recorded on a world leaderboard, and a miserable message is broadcast throughout all maps on the server. This message popped up within the chatbox, displaying a survival time of almost 200 hours performed for the Black Mage. All the social gathering expressed their condolences, however the Black Mage appeared oddly okay with it. A brief watch for a Increase later, and we had been again to killing crabs and gaining expertise. Simply one other morning in HorizonXI, a Ultimate Fantasy XI non-public server.

Personal servers for MMOs are nothing new — devoted followers for MMOs which might be lengthy lifeless or deserted by their mother or father firms are plentiful, and so is their want to maintain these video games alive. I’ve written about one for Shin Megami Tensei: IMAGINE earlier than, and that server remains to be kicking round a 12 months later. Personal servers for video games which might be nonetheless actively being maintained by their mother or father firms, nonetheless, are a totally completely different story. You’ll be able to register for an official account and pay subscription charges to entry the official model of Ultimate Fantasy XI proper now, with little or no headache. So why play a non-public server?
To know that, first we’ve got to look at recreation growth and design for a two-decade-old MMO. When Ultimate Fantasy XI launched (and for a number of years afterwards), the sport leveraged difficult (and even generally outright hostile) design towards its gamers to advertise camaraderie amongst its gamers. Not like trendy MMOs, when you reached stage 10, you were not simply anticipated to affix teams to proceed leveling — it was obligatory. The favored leveling spot from stage 11 to twenty was Valkurm Dunes, and you possibly can not simply survive there and not using a group of 4 to 5 social gathering members beating issues up alongside you. This was meant gameplay on the time, and it lasted just about the remainder of the sport till stage cap.

Over time, nonetheless, the concept of needing to play with others in a Massively Multiplayer On-line recreation began to return into query. Ultimate Fantasy XIV had returned from its rebuilding section as A Realm Reborn, and gamers had been having fun with the solo-focused development via the sport and story. World of Warcraft had lengthy since targeted on solo-play for leveling and group-play for dungeons and raids, however the design ethos leaned even additional in that path with the extremely profitable Mists of Pandaria introducing solo-friendly actions past leveling (presumably even leaning too far with Warlords of Draenor and Garrisons). On a macro scale, it appeared like MMOs had been shifting in the direction of extra solo-friendly endeavors, and Ultimate Fantasy XI ultimately adopted swimsuit.
A brand new system launched in 2014, named Trusts, allowed gamers to summon dopplegangers of pleasant NPCs within the recreation world as social gathering members. You now not wanted to scrabble collectively a gaggle of individuals or watch for hours in Valkurm Dunes for a celebration invite, as a substitute, you simply wanted to speak to a handful of NPCs and summon them earlier than you go off leveling. Whereas this undoubtedly made for a better and extra streamlined leveling expertise for gamers, there was positively a loss as nicely. Trusts turned the de facto method to stage all Jobs for all causes, and because you now not wanted to ask others, you now not interacted with different gamers exterior of your Linkpearl (Guild).

Commercial. Maintain scrolling for extra
That is simply one of many sticking factors for a lot of who keep in mind the older days of Ultimate Fantasy XI, and partly why non-public servers for this recreation exist. HorizonXI is what is named an Period server, which is to say that it makes an attempt to be “period” correct to the expansions as they launched, sans a couple of adjustments. The server is presently on the Chains of Promathia growth (circa 2006), and it’s making ready to launch Treasures of Aht Urhgan within the close to future. Which means the vast majority of the content material is recreated or designed for that 2005-2006 period of Ultimate Fantasy XI historical past — friction and all.
There aren’t any warp crystals to teleport you from Windurst to Bastok — you gotta trip the ferry between Selbina and Mhaura or take the Airship to and from Jeuno. There isn’t a private Chocobo mount to summon everytime you need, you possibly can solely lease Chocobos from particular NPCs. No expertise tomes are floating within the wilderness to assign you kill targets for expertise, and there aren’t any Trusts or Adventuring Fellows. That will appear oppressive should you’re used to retail, however in my expertise, studying the way to navigate and stage up with out these conveniences made for a way more satisfying time than my time on retail.
The server is extraordinarily lively (for a non-public server), with peak playtimes approaching almost 3000 gamers — however even in off-peak hours, I’ve by no means seen the quantity dip beneath 750. What number of of these are gamers afk’ing their Bazaars, I am undecided, nevertheless it’s by no means been troublesome to seek out teams to play with, even with my odd play schedule and time zone. That is partly because of a handful of adjustments that the builders did make from retail, specifically adjustments to loot drops, expertise charges, and particular Jobs.

For instance, Thieves have lengthy been maligned because the Job no one desires to ask to a celebration (on retail, and at decrease ranges a minimum of.) They supply little profit to a gaggle other than harm, and their harm is not that particular, and there are too many thieves in search of events when our social gathering wants a White Mage, and so forth and so forth. On HorizonXI, Thieves get slightly bit of affection — they get Triple Assault at stage 30 as a substitute of 55, their elemental weaponskills are actually hybridized and work with Sneak Assault / Trick Assault, and Mug now offers a flat 5% important probability bonus to a goal (as a substitute of merely stealing gil). These are minor adjustments that add up right into a Job that now, at stage 30, can chunk an enemy’s HP by 40% or extra with correct Sneak Assault / Trick Assault utilization.
There are lots of adjustments, too many for me to place into one article, however to focus on a couple of actually attention-grabbing ones: shields have been buffed to some extent, together with stronger and extra frequent blocks. Utsusemi: Ichi and Ni (Ninja spell that grants 3 excellent dodges) has had a rise to its recast time by 15 seconds. These two adjustments alone enable for tanks that are not essentially Ninjas to take middle stage (though Ninja as a subjob remains to be the premium alternative). Many drops that had been extraordinarily good to have (however solely dropped from uncommon Infamous Monsters) got “clones”, comparable gadgets that do the very same factor however drop as a substitute from boss encounters, providing an alternate method to purchase these things. And, after all, the Hardcore system detailed within the first few paragraphs — while you create a personality, you are given one shot to make it so far as you possibly can go earlier than you die.

After clocking 18 and a half days of playtime on HorizonXI, I can personally say that the server is efficiently strolling a reasonably tight rope — how do you retain “good” friction and take away “dangerous” friction? What differentiates the 2, and the way do you establish it? These are questions that recreation designers grapple with day by day, and the questions are not any simpler even should you’re engaged on a pre-existing product like Ultimate Fantasy XI. To get an concept of what the thought course of was for engaged on a brand new model of a decades-old MMO, I reached out to the HorizonXI dev crew to select their mind in regards to the server:
Kipling:
Hey, my on-line deal with and identify on HorizonXI is Kipling. I’m on the admin crew and primarily do administrative work, recreation design work, and recreation steadiness work. I joined the venture shortly after it was first introduced as a Neighborhood Supervisor. Outdoors of HorizonXI I get pleasure from enjoying preventing video games. I’m presently enjoying Avenue Fighter 6 (Ed) essentially the most and am grasp rank. I’m additionally very a lot wanting ahead to the subsequent Deadly Fury recreation.Aerec: Hello! I’m Aerec locally and on the Workforce. I’m on the admin crew and was the one that initially got here up with this loopy concept that turned HorizonXI. I primarily work on Period+ Growth, Recreation Design, Server Administration, and I dabble in all the pieces else. Once I’m not coding Horizon? To be sincere, most of us on the admin and lead crew don’t have time for lots of issues exterior of server work – Fairly a couple of of the leads on the crew deal with the server as their second jobs: Spending 30+ Hours per week contributing. Nonetheless, after I do discover time to sneak away I prefer to dabble in MTG Commander Nights that one of many devs and I host domestically, and video games like Outdated Faculty Runescape and Randomizer variations of Ocarina of Time and Majora’s Masks.
Beira: Howdy, I’m referred to as Beirabear. I’m on the admin crew and have been with HorizonXI since its early levels of creation. I do administrative work and lead the artistic facet of issues. My free time is presently spent studying, obsessing over my animals, and enjoying a small assortment of video games like Pokemon and Fields of Mistria.
Damarus: Heya! I’ve been a part of Horizon since nicely earlier than launch, beginning out as a developer, then taking on a Lead Developer function and ultimately becoming a member of the Admin crew. I play on the server on and off, however principally simply love the event. Outdoors of XI, the video games I play most are D&D for tabletop – I’ve been operating a marketing campaign for buddies for about 5 years now and have about 7 gamers on the desk – and the Talos Precept on my PC.
The unique begin of the venture was a gaggle of people that wished to relive the basic stage 75 cap period expertise, however with a recent twist, and perhaps some customized content material. Many people had performed on a number of stage 75 cap period servers or very customized servers, however we went into this with the concept we might seize the spirit of 75 period FFXI whereas additionally enhancing the expertise and giving gamers new issues to find. Discovery was an enormous a part of the unique recreation, and it felt proper to play into that. Initially, some founding members of the crew wished a extra basic 75 cap expertise, whereas others wished a extra customized expertise – we ended up someplace within the center.
Commercial. Maintain scrolling for extra
The first aim was to verify the sport felt like stage 75 cap period FFXI via emphasis on teamwork and social interplay. Numerous trendy MMORPGs have considerably deserted needing to collaborate with others in lots of components of the sport, and FFXI at 75 was at all times particular for being so targeted on that side. Sustaining the social cloth everybody knew and cherished was the first driver for us. Along with this, we additionally labored arduous to present gamers new issues to discover and grapple with. New gadgets, new quests, new high quality of life, customized job adjustments – it was all within the identify of maintaining the expertise recent whereas staying true to what everybody loves in regards to the recreation.
As for main options that had been deserted – there have been some options we didn’t get to implement, however we’ve got them on the again burner for eventual implementation, equivalent to a “refer a buddy” program. Usually, we have a tendency to maneuver delayed options and content material right into a queue after which implement them over time. The launch server stayed true to our authentic imaginative and prescient and design scope feature-wise.
No, they haven’t. We now have not reached out both, and there was no battle. We now have the utmost respect for Sq. Enix and the entire superb works they’ve created. Many of those works have undeniably formed the lives of so many individuals, together with our crew. FFXI impacted all of us a lot that we ended up with HorizonXI. We don’t assume there’ll ever be a recreation fairly like stage 75 cap FFXI ever once more. The magic they created was spectacular. We’re so grateful to Sq. Enix for this and encourage everybody to subscribe to FFXI to help the sport.
The primary growth effort on these jobs is getting them to work correctly, whereas additionally determining how we are able to improve the expertise via our Period+ system of customized adjustments and changes. Puppetmaster for instance, as a pet job, is awfully advanced from a coding perspective. Not solely do we’ve got to nail interactions with the participant themselves, but additionally the automaton, and the way that interacts with the server. Blue Mage can also be very distinctive in its spells, spell studying course of, and the properties it features via equipping completely different spell units. Then you definitely end the trio with Corsair which has its personal distinctive Phantom Roll interactions and the way to recreation that system. General, the TOAU jobs had been very distinct, which makes them compelling to so many gamers.
We all know that each one three of the TOAU jobs are massively standard, so we’re placing as a lot care and energy into making them proper as we are able to. We’re additionally placing plenty of care into the customized job balancing that may go into every of them to reinforce the gameplay expertise. We need to seize all the pieces gamers love about these jobs, but additionally give everybody new issues to get pleasure from and new gear to gather. We’re very grateful for the entire group builders and capturers who contribute to getting the code on these jobs in working order.
The server is totally funded internally by workers. We don’t gather or solicit donations, nor will we ever. Nor will HorizonXI ever value cash to play in any capability. This venture is totally funded by the fervour of FFXI nerds with a couple of further {dollars} of their wallets. Now and again, we meet to debate our month-to-month prices, after which individuals on server workers throw a couple of dollars at it. It’s fairly easy – nevertheless it works. Whereas we respect requests to assist with the server prices, we maintain this a non-public ardour venture to make sure its ongoing operation.
Fields of Valor was launched a couple of 12 months after the launch of Wings of the Goddess. We now have plans to implement it, however probably not till we attain the WOTG period on HorizonXI. Whereas we do have some customized programs on the server, we usually have deliberate to launch most items of content material sequentially within the expansions they appeared in on period retail, to emulate the development of 75 cap period FFXI. So in brief, it’s coming, however not till later. That being mentioned, when it does come out, you possibly can probably count on some Period+ adjustments to maintain the expertise recent.
(editor word: Scavenge (pre-2013) would give the participant crafting supplies, nonetheless post-2013 began granting ammo as a substitute, equivalent to arrows, bolts and so forth. Eco-Warrior is a quest that requires gamers to crew up and take down monsters tucked away in an especially harmful cave or mine — on retail, the rewards for doing this weren’t well worth the trouble, however on Horizon it grants a large expertise increase.)
We now have an inside mandate that each one Period+ adjustments should resolve some form of downside. The explanation for that is if we go overboard with customized adjustments, you begin to lose the small print that made stage 75 cap period FFXI so particular. Accordingly, all Period+ adjustments are aimed toward fixing what we understand as issues or friction factors with the sport expertise.
Eco-Warrior was examined and given Period+ therapy as a result of we felt that the content material was unbelievable at its core – however the rewards had been too lackluster for many gamers to interact with it. As such, we enhanced the rewards to spice up engagement with the content material via Period+. We method all different Period+ the identical manner. Customized job adjustments are designed to lean right into a job’s id whereas making an attempt to treatment identified steadiness points. New quests are designed to present new rewards for classes the place these rewards could also be missing from the unique recreation, or rework irritating but required gear selections just like the Thief’s Knife. High quality of Life adjustments are made to take away pointless friction and frustration, whereas nonetheless preserving the sport’s “gradual burn” feeling of accomplishment.
Our growth course of usually begins on the concepts stage. Somebody on the crew identifies an issue, after which we speak it out for some time. We ask: “How can we resolve this in a great way via Period+?” Finally, after we get actually severe, we enter the documentation section, after which it goes to growth for suggestions and coding. After tha,t it’ll hit our check server, and as soon as it’s prepared, it goes to the dwell server. Then we monitor participant suggestions and make changes as crucial.
We expect it will be great if there was official collaboration. We hope sometime there may be. There are a lot of individuals who love the extent 75 cap period of FFXI, however there isn’t a product available on the market for them at the moment. We are able to genuinely say that we’re longing for the long run and what it could maintain for 75 cap FFXI, however we are going to proceed to work on HorizonXI within the meantime for all passionate followers like us on the market.
Finish of interview.

As gaming continues to develop, and the design of MMOs continues to alter and morph, I do assume it is vital to focus on non-public servers that appear to “get it” almost about their respective supply materials. You’ll be able to go and discover any Ragnarok On-line server with expertise charges multiplied by 1,000 — one thing that, to me, finally misses the purpose. Why play one thing designed round longevity solely to achieve max stage in an hour, a day, per week? Why play one thing designed round group cooperation solely to summon a bunch of NPCs and play by your self? Servers like HorizonXI perceive what made Ultimate Fantasy XI particular — logging in, discovering a gaggle, and experiencing the group across the recreation you are enjoying. Typically it is watching a fellow adventurer get completely demolished by a crab, and generally it’s working with a bunch of individuals you do not know to push right into a harmful cavern to finish an goal. While you strip that away for the sake of comfort, you actually begin to miss what, in my view, it’s all about: everybody pushing ahead in the direction of a distant aim on the horizon.
Commercial. Maintain scrolling for extra
You’ll be able to obtain HorizonXI right here (free of charge), and you may help the official Ultimate Fantasy XI launch right here.