
I’m a few month late to this explicit World of Warcraft dialogue, however I’ve had time to chew on the survey that Blizzard despatched to pick gamers (not me) about what they wish to see in a “hypothetical new model of WoW Traditional.”
What’s intriguing right here is that the survey is sort of completely an inventory of concepts for a Traditional Plus iteration that builds off of the vanilla base with out essentially going into the established expansions. Whereas we wait to listen to what Blizzard decides to do with this, I believed I’d pitch my opinions on what I believe are the eight greatest concepts from this survey.
Alliance Shamans/Horde Paladins
I believe this nearly must be a should for an expanded model of WoW Traditional. It’s extraordinarily useful to the devs to steadiness dungeon and raid content material, and it will broaden the character choice pool in a significant means. Plus, I like each the Alliance and Shamans, which is why I’m ready for Burning Campaign to hit the twentieth Anniversary servers already.
Class expertise changes
Most likely my largest grievance about Traditional Period is how borked lots of the lessons and specs are. Certain, they’ve lots of taste and nostalgia connected to them, and I can admire that, however I hate that for some lessons there’s just one viable construct and position. Possibly not even that many. A expertise tree overhaul (and doubtless additional expertise) would make for a a lot better sport throughout the board.
Opening up new zones on the outdated map
When individuals suppose “Traditional Plus,” I think about that that is one function that’s excessive up on many lists. The unique sport map contained lots of gaps and “below building” areas that had been inaccessible. Crafting and opening these zones separately may very well be like mini-expansions rolled out over the course of years with out taking us off the 2 important continents.
Achievements
Love ’em or hate ’em, achievements are undeniably highly effective motivators to pursuing alternate content material or particular challenges that individuals may in any other case by no means do. I’d like to see an achievement system go even additional than meaningless factors by offering account-wide advantages (maybe a store that you possibly can spend your ‘chieve factors on?).
New class or class/race combos
That is in all probability a should sooner or later if the devs need to maintain investing into the way forward for this sport. They should give you incentives for alts that individuals haven’t rolled 1,000,000 occasions earlier than, and each new lessons and particular race/class combos would match that invoice. Make Bards already, Blizzard!
Visible enhancements
I chewed on this one for some time as a result of I sense that any visible upgrades to character fashions or the world may very well be extraordinarily controversial. I reckon that for some, the chunky outdated design has a appeal that shouldn’t be touched. However I believe I come out on the facet of “small however useful” enhancements that straddle the road someplace between fashionable retail and 2004-era.
Transmog
Oh yeah, positively — mog it up, already! There’s a quaint appeal to vanilla loot usually, however exterior of dungeon and raid units, none of it goes collectively. I’d love to gather and reuse a few of my favourite vanilla skins, for positive. Plus, a transmog system would give larger incentive to rerun numerous content material to gather all the appears to be like within the sport.
New playable races
Blizzard floated solely Excessive Elves (for each factions) as a attainable new addition, however there should be much more choices than simply that for the long run. Like the brand new class choices, new races would add extra worth to rolling alts and serve to attract outsiders in with curiosity — particularly if it’s one thing that hasn’t ever existed for retail.
