
Readers could do not forget that the all-but-abandoned survival sandbox MMO Final Oasis was roused again from its slumber by developer Donkey Crew on the latter half of final yr, because the studio elected to use Season 6 as a shift into full FFA PvP – and away from PvE gameplay and an preliminary sequence of changes after some testing final September.
As of final week, the testing for this new season was totally opened up and Donkey Crew seems to be delighted with the reception to its newest volte-face, no less than if dev blogs and Steam knowledge are something to go by.
The blogs chronicle updates made over the past weekend that embrace the addition of canyon map tiles, fixing of bugs that affected Xbox gamers, a number of new tiles like “high quality tiles” that may spawn and promise richer rewards and tougher enemies and historical metropolis tiles with relics to search out, and the power for gamers to construct proxy walkers to say a tile.
All all through, the studio spoke with satisfaction concerning the rising participant counts as returning and new gamers took a peek on the check, which has certainly seen spikes throughout the previous few days, the very best of which being simply over 2K gamers this previous Sunday. Clearly these numbers are a far cry from the 33K all-time peak, however contemplating the sport had a double-digit concurrency previous to Season 6 testing, we’d say that’s a notable enchancment.
The day by day blogs seem to have stopped in the interim, however testing of Season 6 does proceed, with a plan to run for roughly 4 to seven weeks. The sport additionally occurs to be on sale for a tenner on Steam till April fifth.