Saturday, May 3, 2025
HomeRetro GamingKickstarter Kompilation: Might 2025 version

Kickstarter Kompilation: Might 2025 version


We’re midway to Halloween and it feels prefer it

Gonna preserve it actual readers: I have been sick all week. Here is the stuff I discovered in-between blowing my nostril and spacing out on the sofa.
As at all times, we now have no insider data or monetary curiosity in any of those tasks, and nobody at Retronauts has been compensated for together with something on this web page. To the very best of my skill I’ve not (and by no means will) endorse any marketing campaign constructed round AI belongings. Additionally, in gentle of the continuing pandemic, we suggest solely backing crowdfunding campaigns if you happen to really feel snug with your individual safety and stability.

Shut the home windows and do not look outdoors (ends Might 6 estimated reward date Nov 2025)
Dunno what this says about me however I’ve discovered myself more and more fascinated by “haunted” media and so-called “analog horror” that appears outdated even when it is not. This upcoming spooky mission seems vaguely PS1-ish and you’ll strive the demo on Steam and itch.io

FEARZINE Concern #3 (ends Might 14 estimated reward date Might 2025!)
As I mentioned above, I am into horror proper now, particularly horror video games, so {a magazine} devoted to that matter appeals to me particularly. The marketing campaign web page says this third situation is “largely completed” which should be the case in the event that they’re promising to ship earlier than the month is out.

The Lullaby Weaver (ends Might 21 estimated reward date Dec 2025)
Much more materials aimed straight at me: The Lullaby Weaver takes inspiration from “World of Horror, Silent Hill, & the works of Junji Ito,” three extremely scary issues! The so-called “1-bit” aesthetic additionally makes every thing extra horrifying in my eyes.

RPM Concern # 6(ends Might 29 estimated reward date Jun 2025)
The always-dependable Sandeep Rai returns with a brand new situation of The Unofficial PlayStation Journal. Deliberate options embrace an interview with Shuhei Yoshida and a take a look at three of the largest mascot-driven PS2 motion video games. Work on this situation is “fully executed” and can ship out subsequent month.

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