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Odin: Valhalla Rising Launches Globally After Asian Success







Kakao Video games has formally launched Odin: Valhalla Rising at this time, its Norse mythology-inspired MMORPG, globally on PC and cell after succeeding in Asian markets for years. Initially launched in Korea in 2021, the sport topped the Google Play Retailer for 17 weeks and now brings its high-fantasy battles and open-world exploration to a worldwide viewers.

Key Options

  • Class-Based mostly Gameplay: Select from Warrior, Sorceress, Priest, or Rogue to discover areas like Midgard and Jotunheim.
  • Large Battles: Interact in 30v30 PvP (Battle of Valhalla), co-op raids, and large-scale dungeons.
  • Seamless Open World: No loading screens exterior instanced areas, whether or not taking part in on cell or PC.
  • Crossplay Assist: Staff up throughout platforms with gamers worldwide.

World Launch Enhancements

The worldwide model consists of upgrades primarily based on three years of participant suggestions:

  • Enhanced character/surroundings graphics
  • Refined UI/UX and bug fixes
  • Smoother efficiency for cell units

Content material Creator Program & Occasions

  • Companion Creator Program: Over 1,000 creators on YouTube/Twitch are producing content material for the sport.
  • Launch Celebration:
    • Earn a Legendary Mount Summoning Ticket and different rewards by leveling up earlier than Could 29.
    • Group occasions on Discord and Fb provide extra prizes.

Developer Insights

  • Si-woo Lee (CBO, Kakao Video games): “The worldwide model advantages from classes realized in Korea, providing a elegant expertise.”
  • Nam-ho Kim (Artistic Director): “We targeted on mixing competitors, cooperation, and Norse aesthetics to create a definite model.”






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