Sacre Bleu by Hildring Studio
Sacre Bleu is a pacey, side-scrolling journey constructed round an imprisoned musketeer captain and his quest to flee the Bastille. Armed with an arsenal of weapons starting from his trusty sword to blunderbuss, pistol, and bombs, the musketeer takes on a legion of foes and unravels a menace going through all of France.
Little introduction is required to get the motion rolling in Sacre Bleu; after repelling a mercenary invasion, the captain of the Musketeers is seized and thrown in jail. He’s free of jail by the scientist, Josephine, and collectively they plan their escape, with Josephine offering occasional steerage and targets as our heroic musketeer fights via the numerous defenders of the fortress.

Thundering Blunderbuss
Sacre Bleu does a fantastic job of tying the musketeer captain’s numerous skills right into a cohesive and enjoyable loop of fight and navigation. Maybe essentially the most versatile gear in our hero’s choice is the blunderbuss; this knocks again enemies while additionally hurling the musketeer away from them.
In reality, it is a mobility instrument first and a weapon second. Most areas require use of the blunderbuss to get round, with three pictures (and thus leaps) doable earlier than it’s essential to reload on a secure floor.
The ever-flexible blunderbuss is joined by a pistol with restricted ammo. That is used for ranged fight and to strip shielded enemies of their defenses. Bombs present the means to deal with giant teams, and a sword presents a sturdy shut fight possibility. The sword may also be charged for a spin assault that destroys shields and eliminates bunched-up teams.

Contemporary French Foes
A wonderful number of enemies serves to maintain the musketeer on his toes, and these have been well-designed to supply loads of causes to cycle via completely different weapons, most of which work together with completely different foes in fascinating methods. The blunderbuss, as soon as once more, leads the way in which with its skill to knock enemies into nasty conditions or mirror projectiles again towards the attacker.
Some enemies are solely inclined to bombs, whereas others should have their very own weapons picked up and hurled again at them. The fight might be brisk, and the flexibility to sluggish time earlier than utilizing the blunderbuss for redirection helps to present the motion a second to breathe.
Sacre Bleu is beautiful to discover; every space has its personal persona from the extensive blue skies above Paris to the steaming furnaces of the armory. I discovered the kitchens notably charming with robotic cooks onerous at work within the background.
There’s loads of character to every stage, and the enemies pack equally charming animations. The sound results may very well be a bit extra impactful, however in any other case, the aesthetics of Sacre Bleu are excellent.

The Verdict:
Sacre Bleu is a fast-paced and welcoming motion platformer that scales effectively for many who need extra of a problem. Every stage has a timer and might be speed-run, with every fight graded and offering a time bonus based mostly on how masterfully every group of foes is dispatched. Sacre Bleu has clearly been made with lots of love, and it is a stable entry to the motion platformer style.
Sacre Bleu is offered through the Nintendo eShop and Steam.
Watch the trailer for Sacre Bleu under:
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