Torchlight: Infinite, the free-to-play action-RPG that spun off from Runic Video games’ beloved dungeon-crawling sequence, has rolled out its ninth season on PC and cell. Dubbed Outlaw, the replace pivots from basic monster-slaying towards a heist theme, asking gamers to rob a mega-corporation in a neon-soaked setting. The season lands just a few weeks after the group’s first in-person “TorchCon” gathering, the place developer XD Video games teased sweeping mechanical adjustments and a brand new emphasis on risk-versus-reward gameplay.
The replace arrives as the sport’s participant base continues to develop. In response to numbers shared at TorchCon, followers have generated greater than three million characters in 2025 alone. The sport averaged 1,670 gamers on Steam during the last 30 days. Outlaw goals to maintain that momentum by refreshing core techniques, increasing construct freedom, and introducing a brand new hero trait for long-time favourite Rosa. Here’s what gamers can anticipate after at the moment’s patch:
- Carjack & Crime seasonal loop: Hijack Tower Co. convoys, stash stolen cash, and resolve when to money out earlier than your alert degree spawns harder foes and a potential vault boss.
- Rosa’s Unsullied Blade trait: A mana-scaling melee equipment that blends single-target strikes with huge swings by way of the brand new Realm of Mercury mechanic.
- Focus Abilities system: Replaces the older Imbue characteristic with 5 charge-based expertise that set off motion, crits, or crowd management for high-impact bursts.
- Tower Sequence crafting: Lets non-legendary weapons and shields roll almost 200 modular “Sequences,” mimicking and even surpassing legendary affixes.
- Expertise grid overhaul: Provides extra core abilities and removes primary-secondary restrictions, permitting as much as 5 core abilities per construct.
- New legendary gadgets: Items like Trinity and Quantum Convergence encourage tri-elemental or self-sacrificing summon playstyles, whereas Strong River targets spell burst builds.
- High quality-of-life tweaks: Customized loot-filter sounds, quicker worth checks, a single vendor interface, and a raised injury cap for powerhouse builds.
- Recent endgame bosses: Basic Redscale joins the Supreme Showdown rotation, and the Sons of Rising Tide now cap the twenty first flooring.
Additional studying: Patchnotes (Steam)